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Showing help on 'stance'
Stance combines your posture and activity, your combat approach, and sustained practices. You can man a console while holding stone root.stance: show posture/activity, combat stance, active practices, and other effects, with seconds remaining.
stance list: list the sustained practices you know.
stance stone root: begin a practice through its normal ability checks, energy cost, and recovery. Channel/focus commands still work.
stance stop stone root: release that self-created practice without leaving a console or changing posture.
stance stop all: release your own sustained practices. Hostile effects and effects from other sources remain.
stance stop: stop your current console/other activity, or get up if no activity stops. This does not dismiss timed effects.
stance aggressive | balanced | defensive: choose your combat approach independently.
Qi channel and psionic focus invoke an ability once; their timed effects then persist without continuous channeling. Actual spell preparation and maintained magic have their own state; use aff for the personal overview.
Stone root resists knockback and unseating while active. Existing movement and effect-stacking rules still apply; it is not a movement lock.
Private psionic and detection effects appear in your personal overview, not as public room activity.